Fireproof games this is a complete step by step walkthrough with hints help tips tricks answers and solutions for the room three by fireproof games.
The room three chapter 3.
The room three by.
This guide will help you tackle chapter three which takes place in a clock tower.
This is a complete walk through for the room chapter 3 by fireproof games.
This section takes you through the third chapter the forge.
This is a complete step by step walkthrough with hints help tips tricks answers and solutions for the room three by fireproof games.
Click the switch on its top to make it do just that then take the engraved pyramid to complete the chapter.
Chapter 4 chapter 4 the workshop.
A weird box will rise up out of the darkness.
The room three by.
Spin the top around so the metal shapes line up.
The room three walkthrough chapter two.
The room three chapter 5.
We need to ring three bells which will give us access to the third pyramid structure.
In this chapter you need to examine the sides of the box.
Return to the central room and place the new pyramid on the table.
Chapter 3 chapter 3 the pendulum chapter 3 ringing bells.
Chapter 2 the lighthouse chapter 2 miniature water mill and typewriter chapter 2 standing stone circle model chapter 2 diving helmet.
We moved forward and now find ourselves in a room dominated by a large table showing what appears to be a model map of the grounds of grey holm.
Feel free to ask for extra help in the comments section.
Only read this if you don t mind spoilers.
The room three.
Feel free to ask for extra help in the comments section.
You are examining this box with some kind of celestial map on top that you obtain from chapter 2.
Only read this if you don t mind spoilers.
We have divided this guide into two separate sections.
The room 3 the complete walkthrough chapter 1 2 the lighthouse chapter 3 the clock tower chapter 4 the workshop chapter 5 the observatory ending 1 imprisoned ending 2 escape ending 3 release ending 4 lost the room 3 is here.